Creative Hearts and Digital Minds: Media Literacy and building Resilience in a Digital World (ECM170)


Course description for study year 2025-2026. Please note that changes may occur.

Facts

Course code

ECM170

Version

1

Credits (ECTS)

5

Semester tution start

Spring

Number of semesters

1

Exam semester

Spring

Language of instruction

English

Content

This micro-module/course will consist of two parts: first, a theoretical foundation in digital literacy and media literacy, where students participate in digital seminars on online communication platforms (Teams/Zoom). The second part will involve practical workshops at the University of Stavanger (UiS). Students will engage in various learning contexts within technology-rich environments, in the Didactic Digital Workshop (DDV). Central themes will include STEAM-based learning, game-based learning, and multimodal learning theory with dialogic approaches (orality) through podcast production.

The micro-module/course aims to provide a critical awareness of how today's children and youth can develop a knowledge filter and acquire digital resilience in the face of technological advancements, while also recognizing the potential to engage in creative and exploratory processes using different technologies. Additionally, participating students in the micro-module/course will gain an increased understanding of how various digital audiovisual forms of representation and generative artificial intelligence influence and contribute to shaping different perceptions of reality, which challenge democracy. The micro-module/course aims to contribute to an expanded understanding of the significance of technological developments for learning and knowledge acquisition in schools and kindergartens, as well as how this affects us as individuals in leisure contexts. Completion of the micro-module course will provide participating students with creative digital skills and an EDC certification.

Learning outcome

Knowledge

The student has broad knowledge of:

  • how digital challenges in a digital media reality can be addressed through digital literacy and media literacy
  • how digital technologies can foster creativity, engagement, and curiosity
  • how generative artificial intelligence is integrated into existing digital technologies and continually developed as language models
  • different ways new digital media technologies challenge democracy through disinformation and false information
  • digital judgment and how it can be developed

Skills

The student can apply creative digital skills to:

  • create multimedia content in different genres- produce digital content using multimodal technology
  • facilitate exploratory learning independently and in collaboration with others by combining digital and analog tools through STEAM learning and algorithmic thinking
  • critically evaluate digital media content
  • assess the potential of digital technologies and new digital media for learning contexts

General competence

The student can:

  • demonstrate critical judgment in the use of digital technologies
  • contribute to creating creative learning processes using digital technology
  • apply and develop a knowledge filter in response to new digital technologies and new digital media

Required prerequisite knowledge

None

Recommended prerequisites

  • Basic digital skills and interest in media literacy.
  • C1 level in English according to the CEFR framework across all language skills, or an equivalent proficiency is recommended

Exam

Form of assessment Weight Duration Marks Aid
Oral group exam 1/1 Passed / Not Passed

Oral group exam with 2 to 4 students per group, 30 minutes per group. The examination will be split into two parts. The first part is set up with 15 minutes. Each group will give an oral presentation based on a visual/graphical overview or another digital media production (for instance a podcast). The second part will be carried out through questions and discussions based on the oral presentation. The examination text kit will give the students two optional tasks where they select one of them.

Coursework requirements

Registration of participation in all workshops and digital seminars. Participation must be at least 90% of the micro-module/course. Give oral presentations when required.

Course teacher(s)

Course coordinator:

Paolo Haaland Scarbocci

Method of work

Students will encounter a variety of working methods using various new digital technologies. The teaching will be organized as digital seminars and workshop activities (DDV), where students will have the opportunity to produce podcast content, use computer and video games with narrative and aesthetic qualities, explore immersive technologies (VR/AR/MR), and engage in STEAM learning and makerspace pedagogy.

Open for

Exchange programme ECIU University

Course assessment

There must be an early dialogue between the course supervisor, the student union representative and the students. The purpose is feedback from the students for changes and adjustments in the course for the current semester.In addition, a digital course evaluation must be carried out at least every three years. Its purpose is to gather the students experiences with the course.

Literature

Search for literature in Leganto